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Physics.IgnoreCollision method does not work when used on a disabled Gam...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4. Pre... Read more
Empty data buffer gets passed to OnAudioFilterRead when using Video Player
Reproduction steps:1. Open the attached "ReproProj" project2. Open the “Assets/Scenes/SampleScene” scene3. Open the “Assets/ingest” ... Read more
The Update() method gets called on a disabled script when added and disa...
Reproduction steps:1. Open the attached “bugreport” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more
URP Decal instanced rendering breaks and spams warnings when it is enabl...
How to reproduce:1. Open the user-attached project “UrpDecalInstancingBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Ob... Read more
Ligtmaps disappear when entering the Play Mode
How to reproduce:1. Open the “IN_75657” project2. Open the “TestScene”3. Press Window → Rendering → Lighting → Generate Light and wa... Read more
[Vulkan] [Android] Visual corruption is visible on some Android devices ...
How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more
An image bleeds out of the borders of a Mask when the project is opened ...
How to reproduce:1. Open the “BugReport“ project2. Open the “SampleScene“3. Zoom closer to the “Main Camera > Canvas > Profile... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce:1. Open the “hdrp_gamecore_bug_shader“ project2. Open the “OutdoorsScene“3. Observe the “Plane“ and “custom hdrp“ G... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce:1. Open the “ReportBug“ project2. Open the “969-UIToolkit-Blending“ scene3. Open the “Window > UI Toolkit > U... Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce:1. Open the “ReproAtlas“ project2. Open the “SampleScene“3. Click on “Create > 2D > Sprite Atlas“4. Set Max T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code