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Auto Off-mesh links are not generated correctly on terrains
To Reproduce: 1. Open 'scene1' from the project in 'repro.zip'. 2. Bake navmesh on the Terrain present in scene. 3. Notice the off-... Read more
MissingRefferenceException after deleting all the motions in a Blend Tree
Steps to reproduce : - create a new animation controller - create a new blend tree - add two motions and another blend tree - assig... Read more
Scene view - CTRL + clickdrag doesn't zoom on Windows
This is by design and has been like this for a long time. The main shortcut for Zoom is alt + right click drag and this works on bot... Read more
Project for WP8.1 can be exported with unavailable HumanInterfaceDevice ...
Steps to reproduce: 1. Open attached project or any and enable HumanInterfaceDevice capability 2. Attempt to deploy the app. Visual ... Read more
After finished install of module, the already loaded modules disappear f...
1. install unity and observe all the listed modules in the module manager 2. Delete one or two of these packages from the install di... Read more
Multi-editing materials not possible in inspector
To reproduce: 1. Create 2 cubes 2. Create new material and assign it to one of them 3. Select both cubes 4. Notice that material isn... Read more
TouchScreenKeyboard can not be closed by clicking outside of it
Steps to reproduce: 1. Download attached project 2. Build and run it. 3. Press button "Open Keyboard" to open TouchScreenKeyboard. K... Read more
TouchScreenKeyboard always returns empty string
Steps to reproduce: 1. Download attached project 2. Build and run to WP8.1 device. 3. Click on "Open Keyboard" button. TouchScreenKe... Read more
Values in Font Size can change how best fit works
To reproduce: 1. Open attached project 2. Open MainScene 3. There are two boxes with UI Text in scenes. Both UI Text game objects u... Read more
Navigation Agent get's stuck and does not reach destination
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. Observe how the "Characters" (spheres) are going tow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow