Search Issue Tracker
By Design
Votes
0
Found in
5.0.0b4
Issue ID
632600
Regression
No
Multi-editing materials not possible in inspector
To reproduce:
1. Create 2 cubes
2. Create new material and assign it to one of them
3. Select both cubes
4. Notice that material isn't shown in the inspector, not even a warning that we use different ones
Feels very lacking, especially when most of materials now will be using same standard shader, but it's not possible to change their properties together.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment