Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
4.6.0b18
Issue ID
632587
Regression
No
Values in Font Size can change how best fit works
To reproduce:
1. Open attached project
2. Open MainScene
3. There are two boxes with UI Text in scenes. Both UI Text game objects uses Best Fit
4. Select UI Text in left box
5. Notice that when Font size is smaller than 14 text is not fitting correctly.
Workaround: Set Font size to value higher than 13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment