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When changing Anchor Presets the Position value is getting off every cyc...
To reproduce: 1. Create new project 2. Add UI->Text game object to scene 3. Select it 4. Change Anchor Presets to left and back to... Read more
Native rendering plugin example does not work on D3D11
The Unity manual includes sample code for doing native rendering via a plugin. The example works in D3D9 but not in D3D11. This is... Read more
An object made using CanvasRenderer.SetVertices does not respond properl...
To reproduce this issue: 1. Open the attached project 2. Open 'Test' scene 3. Press play 4. The red square is made using a UIVertex... Read more
Build fails with integrated dll
-e: the attached project fails to build because of the included dll -repro: --open attached project --build for WebGL --NOTICE the ... Read more
Unity Crashes when Updating from Asset Server (Windows only)
To Reproduce: 1. Connect to some project on the asset server. 2. Do a commit from another computer (could be the the same one whic... Read more
[Profiler] With Profiler attached (on DX11), the framerate is not locked...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. It has a GUIText which displays fps 4. Go to quality setti... Read more
[Docs] AssetBundles size highly increased when including custom asset names
Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d... Read more
When you delete a script added on gameObject which is assigned to a Butt...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. It has a GameObject with two scripts. One of them has a pu... Read more
Image effects are broken on WP8
To reproduce: 1. Create a new project 2. Import the image effect package 3. Attach an image effect to the main camera (I'm using fis... Read more
OnSelect will be called at a different time with the mouse and cursor ke...
To reproduce this bug: 1. Open the attached project 2. Open 'SelectEventTest' scene 3. Press play 4. Use arrow keys to navigate 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow