Search Issue Tracker

1
votes
By Design

[IMGUI] Crash when calling GUILayout.Button on iOS devices in Unity 4.6 ...

iOS

-

Oct 01, 2015

-

Version/s: 4.6.8p3

Reproduction steps:1. Open attached project "IMGUIButtonCrash"2. Build scene "scene1" for iOS3. Start the game- You should see an in... Read more

7
votes
Fixed

[tvOS] Korean & Arabic symbols are not rendered when using dynamic fonts

tvOS

-

Oct 01, 2015

-

Version/s: 5.1.4b12

To Reproduce: 1. Build and run the attached project for AppleTV2. Observe that Korean font are not displayed correctly. tvOS only is... Read more

0
votes
Duplicate

[ScrollRect] When movement type is set to elastic scrollRect doesn't bou...

UI

-

Oct 01, 2015

-

Version/s: 5.2.1f1

Reproduction steps:1. Open attached project2. Open and play the "Controls" scene (Assets\Scenes\Controls.unity)3. On the left text b... Read more

0
votes
Fixed

[GLCORE] 5.3 Shadow artifacts on Mac GLCore (don't happen on GLLegacy)

Shadows/Lights

-

Oct 01, 2015

-

Version/s: 5.3.0b1

1. What happenedSkybox causes a strange shadow to fall onto a cube2. How we can reproduce it using the example you attachedNote: The... Read more

0
votes
Fixed

NavMesh Surface bounding volume is visible at all times, even when Navig...

AI

-

Oct 01, 2015

-

Version/s: 5.3.0b1

1. What happenedNavMesh Surface bounding volume is visible at all times, even when Navigation window is closed2. How we can reproduc... Read more

0
votes
Duplicate

Unity crashes when opening scene (related to ForwardShaderRenderLoop _Po...

Shaders

-

Oct 01, 2015

-

Version/s: 5.3.0a4

Open scene Game3D in the attached project and the Editor crashes instantly.There seems to be no workaround! Regression from 5.3 alph... Read more

6
votes
Fixed

[Hierarchy] Order is not saved when scene is reloaded/started

Themes

-

Oct 01, 2015

-

Version/s: 5.2.0f3

Repro steps:1) Open the project and test1 scene2) Change the Divider position in Hierarchy window and save the scene3) Play the scen... Read more

0
votes
Not Reproducible

[LoadLevel] GI and Reflection Probes are not loaded with the scene in ed...

Progressive Lightmapper

-

Oct 01, 2015

-

Version/s: 5.2.0b3

POSTPONED: It's on dev roadmap to be fixed Global Illumination and Reflection probes are not loaded in the scene after using Applica... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.