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0
votes
Fixed

Shadows are rendered only for one of the batches when calling DrawMeshIn...

Graphics - LowLevel

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Sep 30, 2020

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Version/s: 2018.3.12f1, 2018.4, 2020.2

Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more

4
votes
Fixed

"AssetDatabase.Refresh()" performance regression in big projects, takes ...

Asset - Database

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Aug 28, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.2.2f1, 2019.3, 2020.1

Reproduction steps:1. Open "PipeToConsole.zip" project2. Open the Profiler (Profile Editor)3. Search for "AssetDatabase.Refresh" in ... Read more

0
votes
Fixed

ReorderableList indices are incorrect when dragging the element in the List

IMGUI

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a3, 2020.1.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "Repro1178662.zip" Project2. Enter Play Mode3. Select "Directional Ligh... Read more

0
votes
By Design

Shader effect with specific view disappears when multiple materials in s...

2D

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Jun 30, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "OldSkewShader.zip" and scene "SampleScene"2. In Scene view, zoom in/out and observe "play... Read more

0
votes
Duplicate

When exiting and returning to Holographic Remoting Player on HL2, Unity ...

XR SDK

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Jan 03, 2020

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Version/s: 2018.4.4f1

DESCRIPTIONWhen exiting and returning to Holographic Remoting Player on HL2, Unity 2018 LTS crashed. NOTESBug I was expecting was to... Read more

3
votes
Duplicate

Unpacking nested Prefabs causes their references to be set back to Prefa...

Scene Management

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Jun 02, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more

0
votes
By Design

Can't override prefab's Script component's value ​​by setting the value ...

Scene Management

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce it:1. Open the attached project 'PrefabReset.zip'2. Load the 'SampleScene' scene3. Select the 'prefabObject' prefab... Read more

1
votes
Fixed

[IL2CPP] Nested Try-Catch and Throw statement results in different behav...

IL2CPP

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Sep 28, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Enter Play Mode and see Console3. Navigate to ... Read more

0
votes
Fixed

UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...

IL2CPP

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Jun 29, 2020

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Version/s: 2018.4, 2020.1.0b13, 2020.2

Steps to reproduce:1. Open user's attached project "Delete me.zip"2. Build it using IL2CPP scripting backend3. Notice the errors in ... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more

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