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0
votes
Fixed

[Android][Adreno][OpenGLES3] Some skinned meshes aren't rendered when GP...

Android

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce:1) Open attached project and scene in it2) Make sure GPU Skinning is enabled3) Build and run on device (make sure it ha... Read more

0
votes
Duplicate

Whitespace changes to script prevent Play mode until reimport

Editor - Other

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Jan 21, 2016

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Version/s: 5.4.0b3

Changing a behaviour script while working in the Unity Editor prevents launching Play mode until you manually reimport the script. Read more

0
votes
Fixed

[GearVR] RenderTextures are not rendering correctly. Android +VR

VR

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Jan 21, 2016

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Version/s: 5.3.1p4

Regressed from 5.2.3f1 to 5.3.0f4 1) Download the attached project.2) Ensure VR mode is enabled and that you have the proper OSIG fi... Read more

0
votes
Fixed

[MixedMode?] Multiple light sources work incorrectly in forward renderin...

Shadows/Lights

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Jan 21, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open scene "BakedLightBug"2. Switch to 3D view.3. In inspector, switch the camera from deferred to forward lighting ... Read more

0
votes
Fixed

iOS: "Shader compilation failed" error in the log

iOS

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce:- Set Graphics API to OpenGLES2 under Player Settings > Other Settings- Build a project for iOS (with any back... Read more

2
votes
Won't Fix

"Failed to load scene" errors when opening scene in editor

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open the project2. Try to open the scene "GameScene"Notice that the scene does not open and an error appears: "Faile... Read more

4
votes
Fixed

Standard shader: BRDF1 with high metallic value looks very different com...

Shaders

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Jan 21, 2016

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Version/s: 5.3.1f1

Standard shader with high metallic value looks too dark on android Reproduction steps:1. Open attached project "ShaderTest"2. Build ... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Fixed

[Android]App crashes on Asus Fonepad K004 if Developer Build is checked

Android

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Jan 21, 2016

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Version/s: 5.4.0b3

To reproduce:1) Create new project2) Check "Development Build" in settings3) Build and run on Asus Fonepad K004 App immediately cras... Read more

0
votes
Fixed

[GLES] Since 5.3 default shader precision statement inserted in wrong pl...

OpenGL

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Jan 21, 2016

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Version/s: 5.3.1f1

When writing shaders in GLSLPROGRAM snippets and adding #extension there, Unity compiles them and inserts additional default precisi... Read more

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