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Most Recent
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2
votes
Fixed
0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

-

May 11, 2015

-

Version/s: 5.1.0b6

To reproduce: 1. Open attached project 2. Open the one_way_test scene 3. Press play 4. Notice that circle falls through edge collider Read more

0
votes
Fixed

[D3D11] Changing API from D3D11 to any other API cause a crash

Graphics - General

-

May 11, 2015

-

Version/s: 5.1.0b6

By changing API to openglcore few time, unity crashes. Project Steps: 1. Open scene "Test". 2. Go to File->Build&Run->Player Setti... Read more

0
votes
Fixed

[hlslcc] VFACE semantics is miscompiled with glcore/gles3

Shaders

-

May 11, 2015

-

Version/s: 5.1.0b6

VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Op... Read more

0
votes
Won't Fix

[Managed Plugins] Interdependent DLLs have to be in the same folder

Mono

-

May 11, 2015

-

Version/s: 5.0.1p1

Reproduction steps: 1. Open attached project "SameFolderDllTest" 2. There are two dlls in the asset folder Test1 & Test2, which cont... Read more

29
votes
Won't Fix

Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...

Scripting

-

May 10, 2015

-

Version/s: 5.1.0b6

-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEng... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

-

May 10, 2015

-

Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity 2. Create new project 3. Enter project location "~/Unity/Test" 4. Click Crea... Read more

0
votes
Duplicate

Static integer larger then 2^32 crashes Windows build

Deployment Management

-

May 09, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene mainScene. 2. Build and run for Windows. 3. Build crashes. Note: in editor the... Read more

0
votes
Not Reproducible

[Crash] Graphics.Blit() freezes windowed player on window resize

Camera

-

May 09, 2015

-

Version/s: 5.0.1f1

Steps to reproduce. 1. Build and run project "Case 695834 5.10f1.zip" for Windows. 2. Try to vertically resize player (decrease size... Read more

0
votes
Fixed

[InputField] Caret offset wrong when inside scaled canvas

UI

-

May 09, 2015

-

Version/s: 5.1.0b6

Steps to reproduce 1. Open attached project 2. Open scene 'InputFieldCaretBug' 3. Enter play mode 4. Press on input field 5. Notice ... Read more

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