Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.1p1
Issue ID
696013
Regression
No
[Managed Plugins] Interdependent DLLs have to be in the same folder
Reproduction steps:
1. Open attached project "SameFolderDllTest"
2. There are two dlls in the asset folder Test1 & Test2, which contain classes Test1 & Test2 respectively
3. Move Test2.dll to folder Assets/Magic
4. Notice that Test2 class is no longer available
Notes:
Test1 is an empty class that inherits from MonoBehaviour
Test2 is an empty class that inherits from Test1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- Terrain Layers don't use icons when viewed in the Project Browser
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
Add comment