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[AssetBundle] LoadAllAssetsAsync stucks
Its seems LoadAllAssetsAsync stucks in infinitive loop. 1. Load the test.scene. 2. Press the play button. 3. You should get crash. ... Read more
Crash when moving child Image
Steps to reproduce: 1. Create new project 2. Add "Canvas", add child "Image" to it and add "Canvas" component to image and check "O... Read more
Multiline text objects on Vertical Layout Group overlap each other
Repro steps: 1) Open attached project 2) Notice how lines overlap even though Panel object has Vertical Layout group with Preferred ... Read more
5.1 Animator Negative State Speed Does Not Work with Non-Looping Clips
Repro steps: 1) Open attached and stripped project -> Level.scene 2) Open Girl_Controller in Animator window 3) Select state Transmu... Read more
[SpriteEditor] Slices clamp to image size when the Max Size of the image...
How to reproduce: 1. Open any (new) project 2. Import any image 3. Make sure it is imported as a sprite 4. Set the sprite mode to M... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
Physics2D.BoxCastAll not working in Unity 5.1
Steps to reproduce: 1. Open attached project's scene "TestScene" with Unity 5.0. 2. Enter play mode - all four boxes are detected. 3... Read more
Crunched textures do not work with Sprite Packer
1. open attached project (case_702942-CrunchSpritePacker) 2. open TestScene 3. press Play and observe the crunched sprites The crun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project