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Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[Crash][OSX] Standalone build crashes on startup with OpenGL2 on some co...
Reproduction steps:1) Open attached project "GL2Crash"2) Build for OSX Standalone Universal or x64--- Build will crash on startup Wo... Read more
Editor Freeze Upon Instantiation of Resource
Steps to reproduce: 1. Open attached project "765712.zip"2. Open scene "Bug Scene"3. Run itActual result - Editor freezesExpected re... Read more
[Shuriken] Crash at AnimationCurveTpl<float>::operator= when assigning t...
Steps to reproduce: 1. Download and import attached project. (ParticleCrash_LimitVelocity.zip)2. Open scene: main.3. Select "particl... Read more
[Shuriken] Crash on UpdateTpl<3> when selecting particle system
Steps to reproduce: 1. Download and import attached project. (ParticleCrash.zip)2. Open scene: main.3. Select "GibsParticle" in Hier... Read more
[iOS] 'illegal export list found. Please rebuild your static library' er...
To Reproduce: 1. Build any app with trunk.2. Archive it in Xcode.3. Observe that it fails in linking with: ld: illegal export list f... Read more
[HardwareInstancing][ReflectionProbes] Instanced objects start flickerin...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'main.unity' scene; 3. Notice that there is a plane with 'Rock Spawne... Read more
Unity crashes while importing an asset
To reproduce:1. Open project2. Right click "ThiefChar_001@1m_vault" in "Characters"3. Press reimport Read more
[iOS] 'OnApplicationPause' is not called when PlayFullScreenMovie starts...
To Reproduce: 1. Build the attached app and run.2. Click any "PlayVideo.." button.3. Exit from video or wait untill it finishes.4. O... Read more
RemoveUnusedAssetsImmediate causes GC to completely delete unused assets...
Steps to reproduce: 1. Open attached project2. In top menu, select "DO_IT > Now"3. Notice MissingReferenceException in console Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work