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Animation Window doesn't detect TextMeshPro component in Add Property
Reproduction steps:1. Open attached project2. Open the "Fade Color" scene (located in Assets\Scenes)3. Open the animation window and... Read more
Lighting window missing arrows to expand/collapse parameters
To reproduce:1. Create new or open any project2. Open the Lighting window Actual behavior: notice that there is no arrows to expand/... Read more
Crash on GraphicsHelper::SetRenderTargets when baking Reflection Probes
Repro steps:1) Open the project I attached and lighting.scene in it2) Click Bake Reflection Probes in the Lighting window3) Notice t... Read more
[CacheServer] Changing date modified on directory meta file causes all f...
Steps to reproduce: 1. Run the included CacheServer2. Open the project until it full loads. Make sure to enable usage of Cache Serve... Read more
When adding a new script to "Script Execution Order" and applying change...
Reproduction steps:1. Open attached project2. Open the "__Battleship..." scene3. Go to Script Execution Order (Editor -> Project ... Read more
Animation window does not refresh properly when adding new game objects ...
Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more
Tanks Tutorial requires "Axis" to be set again.
This is still happening in 2018.1.0a5 Repo1. Open 2018.1.0a52. Head to the Asset Store and download Tanks! Example project3. Run the... Read more
In Animation CurveEditor, curve not updated when manipulating event at t...
In Animation CurveEditor, curve is not updated when manipulating event at the end of the clip Read more
AnimationWindow unresponsive on zoom out
AnimationWindow unresponsive on zoom out. Display is unreadable and there is a significant delay before we can retrieve a normal zoo... Read more
Crash in UnityScene::AddRootToScene when playing scene
To reproduce:1. Open attached project2. Play BsttleField scene3. Editor freezes and crashes after some time Reproducible: 5.4.0b8, 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS