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[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100
Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more
CrossFadeInFixedTime fails transition when called during ongoing CrossFa...
How to reproduce:1. Open the attached project2. Open and Play "scene" scene3. Press G and press F afterward in less than one second ... Read more
[Services] Loggin into a Unity Account does not refresh Services Window
Steps to reproduce: 1. Open new Unity project2. Open Services window3. If you're logged in to a Unity accout, log out4. Click the 'S... Read more
Canvas elements are placed incorrectly when setting non-native resolutio...
To reproduce the issue follow the steps:1. Open "case_741751-New_Unity_Project"2. Open "test" scene3. Build the scene4. Play the sce... Read more
Terrain does not reset after exiting play mode
To reproduce:1. Open attached project2. Open the scene "asd"3. Observe that the terrain is flat4. Press "play"5. Observe that a scri... Read more
[Editor] Using Alt+LMB Drag reverts texture parameters only
Steps to repro Notes: Behavior varies in 5.1x to 5.3, however I decided it was not regressive, but by design. ~ There is no definiti... Read more
[Materials] Material Node isn't updating after "Fix now" for normal map
Steps to repro: 1. Launch Unity2. Create a new Material3. Assign any texture to Albedo4. Assign a texture to Normal Map (The texture... Read more
Soft Particles don't work with Orthographic cameras, due to depth buffer...
Steps to reproduce: 1. Open attached project "ParticleOrthoBug.zip"2. Open scene "BugOrthoBlend"3. Make sure that Game view is visib... Read more
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