Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.1.0f3
Issue ID
704179
Regression
No
Canvas: Screen Space - Camera, is not scaled correctly on first play frame when using native VR
To reproduce:
1.Open attached project.
2.Open "VRCanvasError" scene located in Assets.
3.Check Pause mode and play the scene.
4.Notice that Canvas is not scaled over all camera screen space, step one frame.
5.Notice that Canvas is properly scaled now.
Additional info:
This happens in built project too.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment