Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.1.0f2
Issue ID
704216
Regression
No
[Forward|Clear] 2nd camera doesn't clear skybox if main camera has ImageEffect (reading depth) and set to Clear Depth
Steps to reproduce:
1. Open attached project (SSAO bug.zip)
2. Open scene "SSAObug"
3. Make sure that "Anti aliasing" (found in Quality settings) is disabled
4. Notice that "Capsule" has two cameras. "Main Camera close" has SSAO image effect enabled and "Camera far" has no image effects
5. Run scene and notice that skybox isn't cleared
Note: Enabling MSAA in quality settings fixes this issue. Adding any type of image effect to secondary camera ("Camera far") also fixes this issue.
Changing "Clear flags" of "Main Camera close" to "Skybox" fixes this issue as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment