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Camera preview has visual artifacts after exiting playmode
Steps to reproduce: 1. Open attached project2. Open scene "/_scenes/Silo12"3. Expand "Cameras" in hierarchy and select all of the ca... Read more
NetworkHash128.ToString() leading zeroes are removed
Steps to reproduce:1) Open attached project2) scene 'main'3) play the scene4) check console for output Expected: 32zeroesActual: 16z... Read more
[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...
Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more
[WebGL] GetAxis MouseX and MouseY jerky/choppy/laggy/jittery
-e: Reading changes in mouse position using Input.GetAxis() Mouse X and Mouse Y result in varying values over time with a constant m... Read more
Embedded Binaries function in XCode Manipulation API
Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API right... Read more
[UGUI] Blurred text in nested canvas
Steps to reproduce:1. Download and open attached project "TextProject.zip"2. Open scene "TestScene" and change the editor layout to ... Read more
OSX Standalone player duplicates a paste event, resulting in it pasting ...
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to OSX standalone and run4. Paste some text into either o... Read more
Crash with UI button
-e: see title, disabling the button makes it work -repro:--open attached project--play scene in editor--notice it runs and just show... Read more
Add Property is missing multiple light properties
Steps to reproduce: 1. Create new project2. Create new scene3. Open Animation window4. Select "Directional light" in hierarchy5. Get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default