Search Issue Tracker
The first button click event is not received by the event
To reproduce: 1) Download and open project 2) In hierarchy select Canvas->Panel->Button 3) In inspector add the same button from hi... Read more
Unity app flickers to black once when recreating content
This is a regression introduced with Unity 4.5. Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.... Read more
Marking a prefab as dirty prevents updates to instances of the prefab
Steps to reproduce : - import the project attached - open the "Scene 2" - select the TestPrefab in the Hierarchy - go to Tools>Bug ... Read more
Setting the Font Size to negative and switching back to positive will ma...
Steps to reproduce : - create a new project - create a canvas and an empty game object - add the Text Component to the game object ... Read more
winmd file is not included in generated Win Store Apps solution
Reproducible on 4.5 versions; When a .winmd file is in the Plugins/Metro folder Unity will not copy it over to the Visual Studio pr... Read more
GameObject highlight in Hierarchy looks broken
See attached image for badly looking GameObject highlight To repro: 1. Create a C# script with the following code: Code (CSharp): ... Read more
Windows Store Apps "build and run" doesn't work
Works fine on 4.5.1f2; Regression from 4.5.1f3. That includes 4.5.1p1, 4.5.1p2; Repro steps: 1. open new project in the editor; 2. ... Read more
"Too many texture interpolators would be used for ForwardBase pass" shad...
Steps to reproduce : - import the shader attached and notice the errors *Note : Regression from 4.5. Read more
A disabled Button on a Panel that is set to Inactive will not show the d...
To reproduce this bug: 1. Open the project 2. Open DisableButtonScene 3. Play 4. Press 'Disable Button', which disables 'Button' sc... Read more
Send/BroadcastMessage fails with generics
Repro steps: 1) Open "XAMLUnityConnection.zip (2 MB)" project sent by user in email attachements. 2) Run this project in Unity. 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused