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0
votes
Fixed

[SyncVar] Script with variable of type Foo which has SyncVar attribute a...

Networking

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Oct 13, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project "SyncVarCrash.zip" 2. Open NewBehaviourScript.cs 3. Add [SyncVar] attribute to variabl... Read more

0
votes
By Design

AddListener does not refresh list of listeners in inspector

UI

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Oct 13, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project "AddEventBug.zip" 2. Open scene "repro" 3. Open script "Repro.cs" 4. Notice that butto... Read more

0
votes
Fixed

5.3.0b2 crashes on Windows when debugging on Visual Studio 2012/2013/201...

Scripting

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Oct 13, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open attached project 2. Open 'NewBehaviorScript' with Visual Studio 3. Attach Visual Studio to Unity debugg... Read more

2
votes
Fixed

[System.Net.Sockets] Creating new TcpClient object w/ IPV6 throws an exc...

Scripting

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Oct 13, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Download and open attached project "IPv6Exception.zip" 2. Attach script "demo" to default camera in the scene... Read more

18
votes
Duplicate

HandleTransform no gameObject Log Error Message after destroying a netwo...

Networking

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Oct 12, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1) open the attached project 2) build and run 3) editor as host, client as build 4) on client drag select capsul... Read more

2
votes
Won't Fix

EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes

IMGUI

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Oct 12, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Select "Inspector Helper" in hierarchy 4. Resize inspector of ... Read more

1
votes
Won't Fix

[CustomInspector] EditorGUIUtility.currentViewWidth returns wrong value

IMGUI

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Oct 12, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open 'Main' scene 3. Select 'Inspector Helper' in the hierarchy 4. Notice there are... Read more

1
votes
By Design

Custom shadered image is not rendered while in a parent's mask

UI

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps: 1) Open the project and Main scene 2) Play it and notice only one bar updates 3) Select Background->Masked->Panel and u... Read more

0
votes
Fixed

Full resolution windowed player on multiscreen setup is placed between m...

Deployment Management

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Oct 12, 2015

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Version/s: 5.3.0b2

To reproduce: 1. Open attached project 2. Build and run windows standalone 3. Select full resolution for your monitor 4. Select wind... Read more

0
votes
Fixed

[OSX] Buggy shadow in game view blinking

Graphics - General

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Oct 12, 2015

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Version/s: 5.3.0b2

How to reproduce: 1. Open the attached project 2. Open ReflectionProbes scene (keep scene and game view open) 3. Open player setting... Read more

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