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[SyncVar] Script with variable of type Foo which has SyncVar attribute a...
Steps to reproduce: 1. Open attached project "SyncVarCrash.zip" 2. Open NewBehaviourScript.cs 3. Add [SyncVar] attribute to variabl... Read more
AddListener does not refresh list of listeners in inspector
Steps to reproduce: 1. Open attached project "AddEventBug.zip" 2. Open scene "repro" 3. Open script "Repro.cs" 4. Notice that butto... Read more
5.3.0b2 crashes on Windows when debugging on Visual Studio 2012/2013/201...
Steps to reproduce: 1. Open attached project 2. Open 'NewBehaviorScript' with Visual Studio 3. Attach Visual Studio to Unity debugg... Read more
[System.Net.Sockets] Creating new TcpClient object w/ IPV6 throws an exc...
Steps to reproduce: 1. Download and open attached project "IPv6Exception.zip" 2. Attach script "demo" to default camera in the scene... Read more
HandleTransform no gameObject Log Error Message after destroying a netwo...
Steps to reproduce: 1) open the attached project 2) build and run 3) editor as host, client as build 4) on client drag select capsul... Read more
EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Select "Inspector Helper" in hierarchy 4. Resize inspector of ... Read more
[CustomInspector] EditorGUIUtility.currentViewWidth returns wrong value
Steps to reproduce: 1. Open attached project 2. Open 'Main' scene 3. Select 'Inspector Helper' in the hierarchy 4. Notice there are... Read more
Custom shadered image is not rendered while in a parent's mask
Repro steps: 1) Open the project and Main scene 2) Play it and notice only one bar updates 3) Select Background->Masked->Panel and u... Read more
Full resolution windowed player on multiscreen setup is placed between m...
To reproduce: 1. Open attached project 2. Build and run windows standalone 3. Select full resolution for your monitor 4. Select wind... Read more
[OSX] Buggy shadow in game view blinking
How to reproduce: 1. Open the attached project 2. Open ReflectionProbes scene (keep scene and game view open) 3. Open player setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.