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Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Errors when building for Windows Store with Universal 10 SDK when splash...
To reproduce:1. Open attached project2. Go to File -> Build Settings3. Select Universal 10 SDK4. Click Build and Run Actual resul... Read more
[TerrainComponent][PlaceTrees] Tree icons change their size when resizin...
Steps to reproduce: 1. Open Unity;2. Create new project;3. Import "Free_SpeedTrees" package from A$;4. Add Terrain gameobject (GameO... Read more
[Collision] wheel collider phases through another collider
Reproduction steps:1. Open attached project.2. Open and play "AssetStorePackages > MUS80 toon car project folder > scene > ... Read more
[Depth of Field] Toggling new Depth of Field effect does not refresh gam...
Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more
Crash related to render node queue when selecting large prefab with lots...
Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip)2. Try to drag and drop Terrain.prefab into the h... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
Slicing leaves artifacts on some sprites
To reproduce:1) Open the attached project and load "Scene2"2) Notice that there is thin line near the "right sign" (attached "Slicin... Read more
Internal profiler in iOS doesn't show scripting memory information
1. Create new project2. Build to iOS3. Enable Internal Profiler in XCode4. Scripting memory heap will be 0 Scripting memory is displ... Read more
Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store2) open any scene in unity 5.4.0b53) Leave it for 30 to 40 min4) unlock PC and Resume5) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument