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Skybox Workflow: Preview needs "Scene gizmo"
Unity 5 comes with a much improved Skybox handling and for PBS, Skyboxes are really important. In that context, the Preview for Skyb... Read more
Option for making bullet points in "Describe the problem" text field
Option for making bullet points in "Describe the problem" text field As a tester when describing repro steps in bug reports, I ofte... Read more
The use of phrase "Unity Community" is confusing
The use of phrase "Unity Community" is confusing. Unity Community is huge, so as a user I get associations to everything from the F... Read more
Option for drag&drop of files and folders
Option for drag drop of files and folders Please see attached screen shot for details. Read more
import error missing destination path - failed import
-e: when trying to import a badly named file it fails and the error is missing a destination path -repro: --open a unity project -... Read more
[ReflectionProbes] Material preview doesn't update when reflection probe...
To reproduce: 1. Open project RefProbe Material 2. Open scene 1 3. Select new material 4. Lock the inspector view 5. Select reflecti... Read more
Ratio is displayed as ".87%"
Ratio is displayed as .87% When changing the Quality to 1, the Ratio is displayed as .87%. As a user it would be more pleasing if i... Read more
Missing Tool Tips in Audio Import Settings
Maybe it would be helpful for user if there was some Tool Tips explaining what the different parameters in Audio Import Settings are... Read more
7 channel surround sound file does not play channel 5 & 6
7 channel surround sound file does not play channel 5 & 6, but when importing the file into a program like Audacity, it plays fine. ... Read more
Importing a large file gives a "NaN%" in Audio Import Settings
Importing a large file for the first time gives a "NaN%" in 'Ratio' parameter. Same issue applies when importing files that are not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously