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Particle Sorting by distance broken
Particle Sorting by distance is broken Unity in 5.2.2f1 Read more
[Colliders] The Collision.impulse sometimes returns incorrect values
Steps to reproduce: 1. Open the attached project2. Open 'scene'3. Press play4. Ensure that drawing gizmos is enabled, so that debug ... Read more
Copying transition between default SubStateMachine and Entry state crash...
How to reproduce:1. Create a new project2. Create new animator controller3. Create SubStateMachine and make transition from Entry no... Read more
[Optimization] Renderer set to 'Shadows Only' is lightmapped despite bei...
Steps to reproduce: 1. Open the attached project2. Open 'shadow_mesh' scene3. Open 'Lighting' window and bake lightmaps4. When bakin... Read more
Attaching VS2015 to Unity and playing scene crashes Unity.
To reproduce:1. Open attached project ("repro.zip")2. Open scene "OfflineScene"3. Attach VS2015 to Unity4. Press "Play" Unity should... Read more
[iOS][tvOS] ShowDefaultAchievementCompletionBanner not working
Achievement banners are never shown even after calling GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true) To Reproduce:... Read more
[tvOS][iOS] Application not paused when calling Social.localUser.Authent...
To Reproduce: 1. Deploy the attached project an iOS device or the AppleTV (set 'Enabled Touch Controls' to true on 'GameCenterTest' ... Read more
[AssetBundle] Wrong dependencies are recorded in a manifest file
This Zendesk ticket (see bottom of comments) has a lot more detail. We never solved this one. An AssetBundle manifest file gets wron... Read more
Crash when animation states are copied on "CollectPPtrs"
1. Open attached "Testas" unity project.2. Go to "Assets > Animazioni > player > idling > notmoving_noequip".3. Select a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default