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Project is still built if it uses unavailable API
Steps to reproduce: 1. Create any project which uses unavailable API for Windows Phone 8.1 2. Set Compilation Overrides to "None". B... Read more
Cannot easily find documentation pages containing hyphen instead of space
See http://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html have (or had at some point) title "Art Asset Best-Practice G... Read more
A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce: 1. Create a new... Read more
Changing 'Default Speaker Mode' will crash the editor
To reproduce: 1. Open project 2. Open 'test' scene 3. Open AudioManager (Edit -> Project Settings -> Audio) 4. Change the setting of... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce: 1. Open attached project 2. Open "test" scene 3. Open two Inspector tabs 4. Select "AudioListener" GameObject and lo... Read more
[iOS] "Application.Integrate Assets in Background" is taking up more time
Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler. No... Read more
Using android 23 version or higher prevents Unity from making builds bec...
Updating android tools to latest version removes zipalign tool from tools folder, which is needed to make build in android. Use and... Read more
Sprite Editor Manual, border editing feature
There is feature which allows editing sprite borders in documentation about Sprite editor("Using the Editor" paragraph) which does n... Read more
Windows Player crashes when the Color Space is set to "Linear"
Windows Player crashes when the Color Space is set to "Linear" To reproduce: - Open attached project and launch "test" scene - In P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project