Search Issue Tracker

1
votes
Fixed

Particle Sorting by distance broken

Shuriken

-

Oct 23, 2015

-

Version/s: 5.2.2f1

Particle Sorting by distance is broken Unity in 5.2.2f1 Read more

1
votes
By Design

[Colliders] The Collision.impulse sometimes returns incorrect values

Physics

-

Oct 23, 2015

-

Version/s: 5.2.2f1

Steps to reproduce: 1. Open the attached project2. Open 'scene'3. Press play4. Ensure that drawing gizmos is enabled, so that debug ... Read more

0
votes
Fixed

Copying transition between default SubStateMachine and Entry state crash...

Animation

-

Oct 23, 2015

-

Version/s: 5.2.2p1

How to reproduce:1. Create a new project2. Create new animator controller3. Create SubStateMachine and make transition from Entry no... Read more

0
votes
By Design

[Optimization] Renderer set to 'Shadows Only' is lightmapped despite bei...

Global Illumination

-

Oct 23, 2015

-

Version/s: 5.2.0f2

Steps to reproduce: 1. Open the attached project2. Open 'shadow_mesh' scene3. Open 'Lighting' window and bake lightmaps4. When bakin... Read more

0
votes
Not Reproducible

Attaching VS2015 to Unity and playing scene crashes Unity.

Scripting

-

Oct 23, 2015

-

Version/s: 5.2.2f1

To reproduce:1. Open attached project ("repro.zip")2. Open scene "OfflineScene"3. Attach VS2015 to Unity4. Press "Play" Unity should... Read more

0
votes
Fixed

[iOS][tvOS] ShowDefaultAchievementCompletionBanner not working

tvOS

-

Oct 23, 2015

-

Version/s: 5.1.4b18

Achievement banners are never shown even after calling GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true) To Reproduce:... Read more

0
votes
Fixed

[tvOS][iOS] Application not paused when calling Social.localUser.Authent...

tvOS

-

Oct 23, 2015

-

Version/s: 5.1.4b18

To Reproduce: 1. Deploy the attached project an iOS device or the AppleTV (set 'Enabled Touch Controls' to true on 'GameCenterTest' ... Read more

5
votes
Fixed

[AssetBundle] Wrong dependencies are recorded in a manifest file

Asset Bundles

-

Oct 23, 2015

-

Version/s: 5.2.2f1

This Zendesk ticket (see bottom of comments) has a lot more detail. We never solved this one. An AssetBundle manifest file gets wron... Read more

0
votes
Duplicate

Crash when animation states are copied on "CollectPPtrs"

Animation

-

Oct 23, 2015

-

Version/s: 5.2.2f1

1. Open attached "Testas" unity project.2. Go to "Assets > Animazioni > player > idling > notmoving_noequip".3. Select a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.