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1
votes
Fixed
0
votes
Fixed

Shader.SetPass performance regression in editor (5.1)

Shaders

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May 08, 2015

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Version/s: 5.1.0b6

Shader.SetPass is taking a lot of time in the editor in 5.1b6; was not the case in 5.0. Not a problem in standalone build. Read more

70
votes
Fixed

[SceneView] UI no longer renders in the Scene view

UI

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May 08, 2015

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Version/s: 5.0.1p4

Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more

0
votes
Postponed

[Profiler] Unable to Uncheck Timelines

Profiling

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May 08, 2015

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Version/s: 5.0.1p4

Repro steps: 1) Open Profiler window in the Editor 2) Click colored boxes in the GPU and CPU tabs - everything works as expected 3) ... Read more

0
votes
Fixed

MotionBuilder 2016 binary FBX import Errors

Asset Import

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May 08, 2015

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Version/s: 5.1.0b6

MotionBuilder 2016 binary FBX import Errors 1. What happened MotionBuilder 2015 FBX files import properly, both in binary and ascii... Read more

0
votes
By Design

texture issue with Pixel3D

WebGL

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May 08, 2015

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Version/s: 5.0.1f1

-e: when building for webgl the created figures in the scene look very differently -repro: --open WebExample scene from the attache... Read more

0
votes
Fixed

[Scripting Reference] AudioImporter "SamsungTV" platform identifier missing

Docs - Scripting Reference

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May 08, 2015

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Version/s: 5.1.0b6

The platform identifier for "SamsungTV" is not listed on the following documentation pages: AudioImporter.ContainsSampleSettingsOve... Read more

0
votes
Fixed

Animator: Mix of Humanoid and Generic clips does not give expected warning

Animation

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May 08, 2015

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Version/s: 5.1.0b6

Animator: Mix of Humanoid and Generic clips does not give expected warning 1. What happened 5.1 Change - Animation: Mecanim: Human ... Read more

0
votes
Fixed

Player Settings > Icon: does nothing

WebGL

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May 08, 2015

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Version/s: 5.1.0b6

-e: see title, un-uncheckable checkbox -repro: --switch platform to webgl --open Player Settings > Icon --try to uncheck that check... Read more

8
votes
Fixed

Camera.targetTexture -> RenderTexture -> UI.rawImage works only in editor

Graphics - General

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May 08, 2015

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Version/s: 5.0.1f1

-e: There is a RenderTexture which is placed at the Camera's Target Texture slot. The Panel includes a RawImage Component for the Re... Read more

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