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Make Transition generates error
When creating a transition between two states (Make Transition), an error is generated for no reason... example: Asset 'mangagirl':... Read more
Clicking both mouse buttons results in stucked view cursor
Steps: 1. Open any project. 2. Right and Left click with mouse at the same time. 3. Notice that view cursor stucks. Workaround: -... Read more
[iOS][ODR] OnDemandResources.PreloadAsync never reports progress
OnDemandResourcesRequest.progress never report any intermediate values between 0 and 1 after OnDemandResources.PreloadAsync is calle... Read more
Mecanim sub-state transition copy and paste crashes editor on play at Cr...
How to reproduce: 1. Open the attached project 2. Open and play Scene scene 3. Unity will crash or 1. Create a controller with a su... Read more
[GLCore][OSX] Shows error message constantly
Open any project with gl/core Read more
[AnimatorUtility] SkinnedMeshRenderer with modified boneweights breaks A...
Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run the scene 4. Press "1" on keyboard to Instantiate a prefab ... Read more
[OSX][OpenGLCore] Project with OpenGLCore set opened in version where it...
How to reproduce: 1. Create a new project in Unity 5.3.0b1-3 2. Change graphics settings (Edit> Project Settings > Player > Untick A... Read more
[MeshAPI]Memory leak with procedural Mesh
How to reproduce: 1. Open the attached project 2. Open Bug scene -There is this documentations script http://docs.unity3d.com/Script... Read more
crash when prefab is instantiated after project update to new Unity version
Reproduction steps: 1. Open attached project. 2. Open "Assets > Crash" scene. 3. Play the scene. Actual result: crash. Expected res... Read more
[D3D] Disabling Depth and Stencil causes UI Mask element to not function...
Steps to reproduce: 1. Create new project 2. Import the attached scene (MaskBug.zip) and open it 3. Open 'Build Settings' and switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window