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IEnumerable inheritance does not compile with IL2CPP for Boo
-e: IEnumerable inheritance does not compile with IL2CPP for Boo -repro: --open attached project --Build (scene "s") with il2cpp ... Read more
ClientRpc calls dont work from within property setter functions.
ClientRpc calls dont work from within property setter functions. Read more
Constraining Rigidbody2D teleports it to 0,0 when entering play mode
To reproduce: 1. Open attached project 2. Open Untitled Scene 3. Enter play mode Expected result: The box object stays in it's place... Read more
[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terra...
To Reproduce: 1. Open scene test or create a new terrain. 2. For example set 'Jump distance' to ~8.5 bake. 3. Reduce it to ~7.5, ba... Read more
[GLES] Scene view is not rendered if gles forced
1. Open project. 2. Notice that scene view is black. Read more
[RetinaSupport] Changing layout when editor is in external display moves...
To Reproduce: 1. Open any project on a retina mbp and move to an external display. 2. Change layout. 3. Observe that the editor is ... Read more
[Test]Light color change via API makes wrong color on Baytrail
Changing the light color to red via API used to apply red light to trees and terrain on Baytrail, but recently this began making the... Read more
Linux standalone build always crashes with async loading of asset bundle
Obsolete, no repro case, asset bundles have been completely reworked since then Read more
SyncListStruct class not initialized.
When using a SyncList class derived from SyncListStruct, the member variable gives the error "SyncList not initialized" at runtime w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress