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[IL2CPP] IL2CPP is 5 times slower than Mono calling ZeroFormatterInitial...
Steps to reproduce:1. Open user attached project2. Make Mono and IL2CPP builds, make sure that development build is unchecked3. Comp... Read more
Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more
A Performance Issue appears when Brute Force Sorting a large amount of U...
How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project2. Click on the main "Canvas" GameOb... Read more
[Shader Graph] Node input field does not hide when property connects to ...
Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more
[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...
How to reproduce:1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip')2. Open Profiler window and go to Memory mo... Read more
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce:1. Open user's attached project ('Test2019_2_0a13.zip')2. Build for Windows (PC, Mac & Linux Standalone), make ... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce:1. Open any project2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip3. Quickly minim... Read more
[Linux] Keys in Particle System curve-based modules are immovable after ...
How to reproduce:1. Open the attached project '1149313repro'2. In SampleScene, go to Particle System object and enable Size over Lif... Read more
[Linux] Input.mouseScrollDelta returns reversed values in Linux player
How to reproduce:1. Open user's attached project ('mousewheel-test.zip')2. Build the project for Linux3. Run the built executable an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets