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Image isn't displayed correctly when using new WWW(url) to load a single...
To reproduce: 1. Open attached project 2. Open loadImag script 3. Change path to project folder in line 20 4. Open scene 5. Press ... Read more
[Metal] Shadows disappear after creating a certain number of Render Text...
When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more
[NativePlugins] 64-bit windows standalone builds do not include the used...
Steps to reproduce: 1. Open the attached project 2. Build the 'OSPTest' scene for x86 Windows standalone 3. Notice everything works... Read more
[IL2CPP] A generic-method in generic-class throws ExecutionEngineException
Build attached project. Target: iOS Scripting backend: IL2CPP Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project 2. Open scene AnimationBUG.unity 3. Play the scene 4. Select the AnimatorBug gameobject ... Read more
Wrong description of the warning - " of the shader
Wrong description of the warning " of the shader." The warning is "MaterialEditor: Could not create custom UI from the CustomEditor... Read more
[Colliders] Disabling/Enabling Mesh Collider stops Wheel Colliders from ...
Repro steps: 1) Open project and scene 'scene' 2) Start the game 3) Disable Mesh Renderer in Vehicle -> RendererAnCollider 4) Notice... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project 2. Open scene main.unity - Scene contains some cubes and two cameras. One camera render... Read more
Lacking vertex attributes causes a crash on multithreaded rendering
Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled. - Multithreaded rendering is ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled