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Fixed

Votes

0

Found in

5.1.0f2

Issue ID

700467

Regression

No

[Metal] Shadows disappear after creating a certain number of Render Textures

Mobile Rendering

-

When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit depth. Shadows reappear by destroying the Render Textures.

This issue doesn’t reproduce on OpenGL ES.

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