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0
votes
Fixed

HashSet.TrimExcess causes an increase in memory

Scripting

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Nov 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more

0
votes
Fixed

[PLM] Jagged shadows appear on meshes with more than 65k triangles

Progressive Lightmapper

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Oct 16, 2017

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Version/s: 2018.1.0a1

Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more

0
votes
Not Reproducible

[AMD Radeon only] Shadows.PrepareShadowMap Prevents SceneLoadAsync from ...

Graphics - General

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Nov 01, 2018

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Version/s:

We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

"Saving Prefab to immutable folder is not allowed" error is thrown when ...

XR Interaction Toolkit

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

"Saving Prefab to immutable folder is not allowed" error is thrown when saving a Prefab in an immutable package with an XRInteractor... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more

0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

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Apr 12, 2016

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Version/s: 5.4.0b14

Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more

0
votes
Duplicate

Editor crashes in BuildRenderObjectData if the scene contains a game obj...

2D

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (TestMask.zip)2. Open "gameplay1" scene Expected: Unity does not crash when open... Read more

1
votes
Won't Fix

Frame Debugger does not display individual Draw Calls in the Game view o...

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Jul 08, 2024

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Version/s: 2021.3.40f1

How to reproduce:1. Open the “ReproFrameDebugger“ project2. Open the “CameraStackingScene“3. Open the “Window/Analysis/Frame Debugge... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

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Jan 21, 2016

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Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

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