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0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more

1
votes
Not Reproducible
0
votes
Fixed
0
votes
Not Reproducible

WaitForEndOfFrame() and Procedural Meshes make Standalone Player Crash

Deployment Management

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Apr 08, 2015

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Version/s: 5.0.1f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Press 'S' to instantiate an object without using a cor... Read more

0
votes
Fixed

[OSX] Instantiated RenderTexture clears if you choose it in the Editor

Camera

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Apr 08, 2015

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Version/s: 5.0.0p3

Reproduction steps: 1. Open project "InstantiateRenderTexture" 2. Open scene "Main" 3. Enter play mode 4. Click GUI button "Instanti... Read more

1
votes
Fixed

Comparing NaN float behaves different in JS than in Mono

WebGL

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Apr 08, 2015

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Version/s: 5.0.0p3

-e: see title -repro: --create new project --add attached script to scene --play scene --notice the root isn't found (see console) ... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

7
votes
Fixed

Using special folder named "~" throws warnings that the files inside it ...

Scene Management

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Apr 08, 2015

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Version/s: 5.0.1f1

How to reproduce: 1. Create a new project 2. Open the project /Assets folder using Explorer/Finder 3. Create a folder named '~' 4. ... Read more

0
votes
Fixed

Broken link to UI.InputField.OnChangeEvent.html

Docs - Infrastructure

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Apr 08, 2015

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Version/s: 5.2.0a2

from UI.InputField-onValueChange.html Read more

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