Search Issue Tracker
Won't Fix
Votes
0
Found in
5.2.0f2
Issue ID
725532
Regression
No
SyncVars and ClientRpc calls don't work when scripts are in DLLs
How to reproduce:
1. Open attached project
2. Build to Standalone and open two standalone builds
3. In one press the H key
- This starts the application as a host
4. In the other one press the C key
- This connects to the Host
5. In the Host window, press the I key
- This turns the sphere in both windows into a cube
6. In the Host window, press the Space bar
- This should turn the cube red in both windows
- The cube only turns red in the Host window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment