Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0p3
Issue ID
986631
Regression
No
Reducing the renderViewportScale breaks with multiple post-effects in WindowsMR
Steps to reproduce:
1. Open the attached project
2. Open the Main.unity scene
3. Switch platform to Windows Store
4. Play the scene
5. Note the incorrect rendering
Expected result: Should render the same result as with renderViewportScale = 1f
Actual result: Scene is rendered incorrectly
Reproduced with: 2017.2.1p2, 2017.3.0p2, 2018.1.0b3, 2018.2.0a1
-
Ashwink2
May 11, 2019 07:32
Very exciting and feels so happy while playing Hearts card game at this platform for free and Online https://heartsgameonline.net follow and get the process how to play and enjoy.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.