Search Issue Tracker
[Surface] "Bake all" bakes only currently selected object if first you b...
To reproduce:1. Open attached project2. Open scene 13. Select Plane(1)4. Bake5. Clear6. Bake all7. Notice that only this object got ... Read more
Baked NavMesh render overlaps level geometry when scene has objects on d...
To reproduce:1. Open attached project2. Open scene 13. Select Plane and bake all Navmesh4. Notice that Navmesh overlaps level geomet... Read more
Baking navmesh with "Fit to scene" enabled bakes it only for parts of th...
To reproduce:1. Open attached project2. Open scene 13. Select Plane (notice Fit to scene is enabled)4. Bake all5. Notice that only o... Read more
[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...
To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more
Error message is not shown when serial reached the maximum number of act...
Steps to reproduce:1. Have serial number which reached the max number of activations2. Use this serial key to activate Unity Pro3. O... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more
[Particles] Particle system glitches when using Simulate from script, af...
1) Open scene 'scene'2) Press play, the left system will glitch after a few seconds. Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera