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0
votes
Fixed

[Surface] "Bake all" bakes only currently selected object if first you b...

AI

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Dec 14, 2015

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Version/s: 5.4.0a6

To reproduce:1. Open attached project2. Open scene 13. Select Plane(1)4. Bake5. Clear6. Bake all7. Notice that only this object got ... Read more

0
votes
Won't Fix

Baked NavMesh render overlaps level geometry when scene has objects on d...

AI

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Dec 14, 2015

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Version/s: 5.4.0a6

To reproduce:1. Open attached project2. Open scene 13. Select Plane and bake all Navmesh4. Notice that Navmesh overlaps level geomet... Read more

0
votes
Fixed

Baking navmesh with "Fit to scene" enabled bakes it only for parts of th...

AI

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Dec 14, 2015

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Version/s: 5.4.0a6

To reproduce:1. Open attached project2. Open scene 13. Select Plane (notice Fit to scene is enabled)4. Bake all5. Notice that only o... Read more

0
votes
Fixed

[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...

Audio

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Dec 14, 2015

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Version/s: 5.4.0a6

To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more

8
votes
Fixed

When changing the x rotation every 90 degrees, 180 degrees are added to ...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more

0
votes
Fixed

Error message is not shown when serial reached the maximum number of act...

License

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Dec 14, 2015

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Version/s:

Steps to reproduce:1. Have serial number which reached the max number of activations2. Use this serial key to activate Unity Pro3. O... Read more

2
votes
Won't Fix

[GL] GPU profiler is not working with OpenGL core

OpenGL

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Dec 14, 2015

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Version/s:

The new GLCore rendering backend does not have GPU profiling implemented yet Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

18
votes
Fixed

[Particles] Particle system glitches when using Simulate from script, af...

Visual Effects - Legacy

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Dec 14, 2015

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Version/s:

1) Open scene 'scene'2) Press play, the left system will glitch after a few seconds. Read more

0
votes
Won't Fix

[WebGL] Scrambled bitmap font in build

WebGL

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Dec 14, 2015

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Version/s: 5.3.0f4

-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more

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