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CheckDisalowAllocating error pop up after selecting missing script field...
Reproduction steps:1) Open project I attached and proceed to "StartScene".2) Select Camera in the hierarchy and click on a missing s... Read more
[iOS] Rendering problem with Antialiasing on iOS devices with Metal
How to reproduce: 1. Open attached project2. Build to iOS and run- Note how there are odd artefacts composed of shapes coloured like... Read more
[Particle system] Particle systems are shown with corrupted shaders in p...
1. Shaders for attached explosion were corrupted while merging.2. Open project attached.3. Put explosion to scene.4. Run Playmode. A... Read more
Unity ads crash on android
Reproduction steps:1) Open attached project.2) In services window turn on ads.3) Build and run. DUT:Google Nexus 4 - Android 5.1.1Sa... Read more
[GLCore][SpeedTree] Speed trees appear black with GLCore in Windows
All speedtrees appear black on GLCore on Windows. When close enough the textures are lit strangely (see GIF) Repro Steps: 1) Open at... Read more
Editing the name of the Tag cause deletion of a tag
- open "Tags&Layers" window- add a new Tag or edit existing one- Delete the Tag's name using "Backspace" key character by charac... Read more
Video of only one of the scripts is played, if they are called from the ...
Open attached project -> 1.unity sceneor1. Create your project2. Create 2 script that play some short video from their Awake func... Read more
[BlendTrees] Blending between full rotations causes animations to skip f...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/Test.unity3. Play the scene- The cube should begin fl... Read more
Deletion of one tag cause wrong objects get wrong tags
There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag.(gameobject name... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS