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0
votes
Won't Fix

AutoRotation is not functioning with iOS5.0

iOS

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Feb 23, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Deploy the attached project to an iOS5 device. 2. Observe that AutoRatation is not working (ios native gui windows... Read more

0
votes
By Design

[WP8] Setting a requirement in the solution causes it to throw an error ...

WP8

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Feb 23, 2015

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Version/s: 5.0.0f3

o reproduce: 1. Create a new project 2. Build for WP8 3. Open up the solution 4. Open up the WMAppManifest.xml 5. In the requirement... Read more

0
votes
Won't Fix

[WebPlayer][OSX] Clicking right mouse button trigger both mouse buttons ...

Webplayer

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Feb 23, 2015

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Version/s: 5.0.0f2

To Reproduce: 1. Build the attached project. 2. Open it with Firefox(34.0 or above). 3. Observe that clicking the right mouse butto... Read more

3
votes
Postponed

Scaling rigidbodies with offset child colliders produces unstable results

Physics

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Feb 23, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open the attached project "674588Collider.zip" 2. Open and Play "Test" scene 3. Press B and V to scale the Cube... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project 2. Open the 'GM Island' scene 3. Notice the white spots on the trees 4. Switch to ... Read more

0
votes
By Design

Entering playmode clears the texture from color correction lookup image ...

Standard Assets

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Feb 22, 2015

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Version/s:

Assign a texture to the image effect ColorCorrectionLookup from Standard Assets in edit mode. Hit play. Texture clears and the effec... Read more

7
votes
Fixed

Cannot clear gi cache after opening a new project

Global Illumination

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Feb 21, 2015

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Version/s:

Continuous baking is the default lightmapping mode. Opening a new project, even with no geometry present in the scene, it seems to b... Read more

0
votes
Won't Fix

[iOS] Async Resource Loading freezes application until finished loading

iOS

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Feb 21, 2015

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Version/s: 5.0.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Build and deploy to an iOS device via Xcode. 3) When the app opens, pres... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

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