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0
votes
Duplicate

Editor crashes when passing null object to UnityEditor.Undo.DestroyObjec...

Assets Management

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Aug 07, 2015

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Version/s: 5.2.0b3

Just call UnityEditor.Undo.DestroyObjectImmediate (null); in the Start() method of a script attached to a GameObject and Unity will ... Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

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Aug 07, 2015

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Version/s: 5.2.0b4

To reproduce: 1) Create new project 2) Add a reflection probe 3) Drag it around the scene, all works normally 4) Change the Scene Vi... Read more

0
votes
Fixed

Canvas.pixelRect crashes Unity

UI

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Aug 07, 2015

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Version/s: 5.0.1f1

1. Open attached project's (718250.zip) scene 'MainMenu'. 2. Enter play mode. 3. Unity crashes. Or Debug.Log(Canvas.pixelRect) to r... Read more

0
votes
Fixed

[AssetBundle] AssetBundle hash changes depending on the project platform...

Asset Loading

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Aug 07, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project 2. Set project platform to PC/Mac (File -> Build Settings) 3. Choose the "Bundle P... Read more

0
votes
Fixed

[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...

Android

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Aug 06, 2015

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Version/s: 5.2.0b5

If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more

0
votes
Fixed

Specifying precision qualifiers in GLSL shaders causes them to silently ...

Shaders

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Aug 06, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project 2. Open scene RunThis.unity - Note that one of the cubes is pink Read more

0
votes
Fixed

Gesture Texture fails on STV 2013

Samsung TV

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Aug 06, 2015

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Version/s: 5.2.0b5

Read more

0
votes
Fixed

NetworkIdentity.OnRebuildObservers allows not-ready connections

Networking

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Aug 06, 2015

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Version/s:

the callback NetworkIdentity.OnRebuildObservers allows user code to add not-ready connections to the list of new observers for the o... Read more

0
votes
Fixed
0
votes
Fixed

[UnusedByteCodeStripper2] Unhelpful error message if a namespace in link...

WebGL

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Aug 06, 2015

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Version/s: 5.1.2p2

Reproduction steps: 1. Open attached project "LinkXMLBadM" 2. Build scene "Test" for WebGL 3. The build will fail because of bad nam... Read more

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