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Find References in Scene finds unused texture
To reproduce: 1. Open attached example project (Assets/scene.scene). 2. Select "Cube" game object in the hierarchy. 3. Notice the "... Read more
Forward / deferred shading color differences on Mac+Radeon in Linear space
On Mac OSX 10.8 with AMD Radeon GPU in Linear color space, 5.0 deferred shading has color differences (colors too dark) compared to ... Read more
No short cut to Snapshots
User can right-click with a mouse on a Snapshot to "Set as start Snapshot", but this is not possible with short cuts. Trying to use ... Read more
[SampleProject] TessellationSample scene is magenta
To reproduce: 1. Open TessellationSample scene from the Unity sample project 2. Notice that it is almost all magenta (with the excep... Read more
Typo in docs
Typo in docs Open link file:///C:/Program%20Files/Unity%205.0.0b21_1/Editor/Data/Documentation/en/Manual/FBXImporter-Model.html pl... Read more
[SampleProject] AircraftPropeller4Axis mouse input is sluggish and unres...
It seems that the AircraftPropeller4Axis scene from the sample project requires the user to constantly scroll down with the mouse if... Read more
Effects "leak" when renaming an exposed parameter
Effects "leak" when renaming an exposed parameter To reproduce: - Open attached project and launch "test" scene - Open the Audio Mi... Read more
NavMeshAgent with higher avoidance priority overlaps agent with lower pr...
This happens if two agents have destination point in the corner of NavMesh and Agent with higher priority (e.g. 50) comes to the des... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce: 1. Import the Utility standard asset 2. Select the Framerate counter 3. Notice the font is not set Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow