Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f2
Issue ID
723545
Regression
Yes
Deleting Canvas with slider from prefab and applying changed, crashes Unity
How to reproduce:
1. Create a new project
2. Create empty game object, canvas with slider and make child of it
3. Drag that game object to the project so it becomes prefab
4. Duplicate game object in the hierarchy
5. Expand that duplicate
6. Delete canvas object
7. Select same object and click Prafeb apply (in the Inspector)
8. Unity will crash
Or use the attached project and view the .gif
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment