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Fixed in Unity 5.4.0

Votes

0

Found in

5.2.0f1

Issue ID

723395

Regression

No

Automatically created t=0 keyframes for rotations are wrong

Animation Window

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

How to reproduce:

1. Open any (new) project
2. Create a Cube
3. Open the Animation Window
4. Create an animation for the Cube
5. Position the record head to some time that's not zero
6. Enable the Rotation tool
7. With Recording enabled, Rotate the cube while holding CMD (so it snaps to angles)
8. Select the keyframe that was created at t=0
- Note that its rotation is at 15 degrees for no apparent reason

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