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2
votes
Fixed

TouchInputModule behaves incorrectly

UI

-

Sep 02, 2014

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Version/s: 4.6.0b18

To reproduce: 1. Load the scene in /Scenes/KenoBasic 2. Observe I have 2 Input Modules attached to EventSystem, but only the Standa... Read more

0
votes
Fixed

Editor is loading x86_64 folder DLLs when building for mobile

Deployment Management

-

Sep 02, 2014

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Version/s: 4.6.0b17

Repro: 1. Open & build the attached project for Android (on Unity Free). 2. Build fails with an error: 'System.Net.Sockets' are su... Read more

1
votes
Fixed

WP8 Lumia 630 camera.Render() does not always work with back button

WP8

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Sep 02, 2014

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Version/s: 4.5.3f3

Lumia 630 has inconsistent behavior when calling Camera.Render() on "Back" button press To reproduce: 1. Open attached project 2. B... Read more

0
votes
Fixed

Visual Studio 2010 opens new instance on every new script

Editor - Other

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Sep 02, 2014

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Version/s: 5.0.0b2

To reproduce: 1) Have Visual Studio 2010 installed 2) Create new project 3) Create 2 new C# scripts 4) Set your script editor to VS2... Read more

1
votes
Won't Fix

When overlapping 2 sprites or a sprite and a UI canvas, the overlapping ...

2D

-

Sep 02, 2014

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Version/s: 4.6.0b17

To reproduce: 1. Open attached project 2. Open test scene 3. Change camera angles, move camera to left/right 4. Notice that sprites ... Read more

0
votes
Fixed

When canvas objects with masked images overlap each other, one masked te...

UI

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Sep 02, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open 'MaskBugExampleScene' 3. Observe Scene/Game view 4. Now select 'ObjectC... Read more

0
votes
Duplicate

MissingMethodException: Cannot find the requested method error thrown wh...

UI

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Sep 02, 2014

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Version/s: 5.0.0b2

To reproduce: 1. Open attached project 2. Open test scene 3. Observe the console alternatively 1. Create a new scene 2. Add a Butto... Read more

0
votes
Fixed

-e U3_5_2: wrong dpi returned for iPad mini retina

iOS

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Sep 02, 2014

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Version/s: 4.5.3f3

On iPad mini retina, when one outputs Screen.dpi, it returns the wrong value. Read more

0
votes
Fixed

Physics.IgnoreCollision(Collider, Collider) sometimes affects wrong coll...

Physics

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Sep 02, 2014

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Version/s: 5.0.0b2

To Reproduce: 1. Run scene 'BOSS ONE' in the attached project. 2. Notice that after ~140 red bullets are fired collision breaks be... Read more

0
votes
Fixed

Unity crashes when adding an animation curve on the object

Animation

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Sep 02, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Import 'case_630632 crash' package 2. Drag 'BernieTest...' prefab into the scene 3. Select this object in... Read more

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