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[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
Shader cache uploads occur when the "Upload" parameter is disabled in th...
Reproduction steps:1. Open the attached “repro_IN-87131“ project2, Open the “Assets/Scenes/SampleScene.unity“ Scene3. Connect the Ed... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
"The type or namespace name 'FormerlySerializedAsAttribute' could not be...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/AddressableAssetsData/AddressableAssetSettings.asset“ ... Read more
Nested for loop overshoots last index
Pending Review - 4 months ago. You can work around this but it's odd behaviour that should be investigated. Original issue link----L... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more
[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
Maximising Game view window on one display makes black bars appear on an...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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