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0
votes
Fixed

[Linux Editor] Crash with OculusVR plugin

Linux

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Aug 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Fixed

[MacOS] RMB is stuck in a custom Editor window when pressing the button

MacOS

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Open the user’s attached “testRightClickPressedButtonsStuck” project2. Open the “Test → Open Test Window” custom... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Won't Fix

“Convert To Subgraph Operator” option is capitalised incorrectly in VFX ...

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Apr 09, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

Steps to reproduce:1. Create a project2. Create > Visual Effects > Visual Effect Graph3. Open newly created VFX Asset4. Create... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

0
votes
Fixed

Argument Exception gets thrown when selecting any Marker after clicking ...

Package: Profile Analyzer

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Mar 25, 2020

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Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

InputActionAsset.FindAction throws exception if map is empty. (EditMode)

Package: Input System

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May 26, 2024

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Version/s: 1.8.2

Steps to reproduce: {{var asset = ScriptableObject.Create<InputActionAsset>();}}{{asset.AddActionMap("Map");}}{{asset.FindActi... Read more

0
votes
Fixed

Model and Prefab Preview icons are not updated after upgrading associate...

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May 15, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2

Steps to reproduce: Open a URP Project Import the attached asset pack Select all Materials and upgrade the Materials to URP (Edit &g... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

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