Search Issue Tracker
Dropdown Coroutine couldn't be started
Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more
[OSX] The game continues to receive mouse input when running in background
Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more
After deleting "Any State" transition, NullReferenceException error will...
Reproduction steps: 1. Open attached project 2. Delete any transition form "Any State" 3. In console "NullReferenceException: Object... Read more
When pressing outside the touchscreen keyboard on Android devices, wasCa...
It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more
alreadyLightmapped value is not compatible with mixed lighting
alreadyLightmapped API needs better support to work with new light modes. Reproduction steps: 1) Download the new reproducible proj... Read more
Unloading a scene can destroy non-instantiated prefabs that are indirect...
How to reproduce: 1. Open the attached project "UnloadSceneBug.zip" 2. Open and play Scene1 3. Left Mouse Click to the game view, it... Read more
[Physics][Cloth] Cloth with capsule and sphere colliders crashes unity
Reproduction steps: 1) Open "ClothCrash" project and make sure that you are in the "test" scene. 2) Go into playmode and crash. No... Read more
Integrated VR expects Oculus, regardless of actual target
Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more
Listening multiple hosts can not add external connection
Steps to reproduce: 1. Download and open project " uNet bug report" 2. Open and build project's scene "scenes/uNet transform sync" 3... Read more
Unity does not correctly identify new packages, and in certain cases doe...
- Attached to this report are 4 packages with the following contents: - PackageA_V1: -- PackageA/GameObjectA.1.prefab -- PackageA/Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window