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Most Recent
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  • Most Recent
0
votes
Fixed

UNet HLAPI packet queueing doesnt work with ReliableFragmented channels.

Networking

-

Sep 10, 2015

-

Version/s:

UNet HLAPI packet queueing doesnt work with ReliableFragmented channels. When a ReliableFragmented reaches capacity, a log message o... Read more

0
votes
Fixed

Loading asset bundles in the editor does not work

Asset Loading

-

Sep 10, 2015

-

Version/s: 5.2.0f1

To reproduce: 1. Open attached project 2. In menu select Wooga -> Test -> LoadAssetBundles 3. Loading asset bundles in the editor d... Read more

0
votes
Fixed

[InputField] Image renders on InputField and makes it unselectable

UI

-

Sep 10, 2015

-

Version/s: 5.2.0f3

Repro steps: 1) Open the project and TestScene 2) Run and try to click on text - notice it is impossible 3) Select Canvas -> ImagePo... Read more

1
votes
By Design

[iOS] Input.location.isEnabledByUser returns 'true' even if Location Ser...

iOS

-

Sep 10, 2015

-

Version/s: 5.2.0f3

To Reproduce: 1. Run the attached project. 2. Click cancel when the app requests acces to location services. 3. Observe that 'Input... Read more

0
votes
Fixed

Compilation error The type exists in both

Windows Store Apps

-

Sep 10, 2015

-

Version/s: 5.2.0f3

To reproduce: 1. Open attached project 2. Build to Windows 10 3. Notice error Read more

0
votes
Fixed

All animation events in a clip get played at once when animator.Play() i...

Animation

-

Sep 10, 2015

-

Version/s: 5.2.0f3

How to reproduce: 1. Open attached project 2. Open scene Scene.unity - Scene contains two squares 3. Play the scene - Note how on... Read more

0
votes
Fixed

[GLCORE] Using TextMesh and Native rendering plugins in same scene break...

Graphics - General

-

Sep 10, 2015

-

Version/s: 5.2.0f3

To Reproduce: 1. Open the attached project in Editor and run. 2. Observe that nothing is rendered in GameView. 3. Disabling GUIText... Read more

2
votes
Fixed

[ImportSettings] Crunched textures without Mip Map generation are failed...

2D

-

Sep 10, 2015

-

Version/s: 5.2.0f3

Repro steps: 1) Open a new project and import the image file user sent(vibracion_l@2x.png) 2) Click the image and in the Inspector ... Read more

0
votes
Duplicate

[Emission] Distance mode doesn't stop emitting particles after stopping ...

Shuriken

-

Sep 10, 2015

-

Version/s: 5.2.0f3

Repro steps: 1) Open the project and Test scene 2) Select Particle system and notice that there is no emission 3) Try moving the sys... Read more

10
votes
Fixed

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