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UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...
Steps to reproduce:1. Download and open attached project "Mask State Repro.zip"2. Open and play scene "Mask State Check"3. Actual re... Read more
Shader error on shield portable when setting quality above good
Sprite is only rendered like a transparent quad with white outline on Nvidia Shield Portable when Quality is above good. Read more
Huge latency when selecting object in scene view
Steps to reproduce: 1. Download and import attached project. "LatencyWithHugeScene.zip"2. Open scene: main.3. Make sure you see majo... Read more
[iOS] EXC_BAD_ACCESS is throws when creating match with UNET
1. Open attached project2. Build to iOS3. Press "CREATE MATCH"4. Application will crash with EXC_BAD_ACCESS Regression from: 5.3.1f1 Read more
[Editor]Object reference missing after clicking on it and editing its an...
Reproduction steps:0) Look at atached gif.1) Open "Test" project, proceed to scene "Stage1"2) Click play - everything works as expec... Read more
Editor freezes for some time when changing boolean value on a prefab
Steps to reproduce: 1. Open attached project2. Open 'Example 2 - ISBIT Female' scene under Assets/UCC/Examples/Scenes3. Select 'Fema... Read more
ParticleSystem.IsAlive() always returns True for particle systems with l...
Steps to reproduce: 1. Open attached project2. Open and play 'TestScene'3. Notice the labels in top left of the game view, the red p... Read more
[MacMetal] Metal API Mac player renders entire scene hot pink
In a simple project with default Lighting settings and a few capsule primitives of various materials, Standalone Mac players which u... Read more
PlatformEffector(one sided) parent object with negative scale inverts th...
Steps to reproduce:1) open user attached project2) Press Play Expected: the ball rolls down the platform.Actual: the ball falls righ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
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- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view