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[ProjectWindow] Asset Store's tab icons flicker when Free and Paid asset...
Steps to reproduce: 1. Open Unity Editor;2. Create new project;3. In the Search field of the Project window type any search request ... Read more
[BlendShapes] BakeMesh doesn't take scale/rotation into account when mes...
Steps to reproduce: 1. Open project "766723.zip"2. Open scene "BakeMesh"3. Running scene will create a snapshot for both objects fou... Read more
[iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSE...
Reproduction steps:1) Open project linked in one of the edits2) Build & Run the project on an iOS or Android device2) Click the ... Read more
Editor displays wrong animation samples after switching objects with ani...
Reproduction steps:1) Open attached project and proceed to "test" scene.2) Open animation window.3) Select object 1 (doesn't meter w... Read more
Calling method Graphics.SetRandomWriteTarget(int, ComputeBuffer) with hi...
Using method with big UAVs values results in unity crash Graphics.SetRandomWriteTarget(int, ComputeBuffer).StackTrace is not produce... Read more
[UI] Dropdown throws MissingReferenceExceptions of object "Image"
Steps to reproduce: 1. Download and import attached project. (rerpo_DropdownScrollview2.zip)2. Open scen: main.3. Play.4. Select any... Read more
[2D] Error message appears when clicking Slice button in Editor (GetLoca...
Error message appears when clicking Slice button in Editor (GetLocalized String is not allowed to be called) - add a sprite to the p... Read more
Resources.Load returns null when loading same game object in another sce...
Steps to reproduce: 1. Open attached project2. Open Build settings3. Build for windows standalone with Developement build and Script... Read more
[DirectionalSpecular][PrecomputedRealtime] Objects are overexposed if Pr...
Steps to reproduce: 1. Open attached project "766533.zip" using 5.4.0b42. Build lights3. Notice that objects are overexposed - "b4.p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server