Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.2.0f3
Issue ID
732865
Regression
No
[Raycast] Hits appear when the whole scene is enlarged
Repro steps:
1) open the attached project and scene.unity
3) Press play with Gizmos enabled
5) Notice the green(No hit) and red(Hit) debug lines (The rays travel near the surface of the mesh collider, but should never hit it)
6) Press UpArrow / DownArrow in Game window to change scale of the whole scene
5) Notice that additional hits are generated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] VFX graph is still dark when using Light Mode
- The Rotation of Child GameObject with the Interpolating RigidBody is set to a random number when changing the Rotation of Parent GameObject
- [Shader Graph] Shader graph is still dark when using Light Mode
- [Android] QosService.Instance.GetSortedMultiplayQosResultsAsync crashes Player when it's built
- [Linux][IL2CPP] Player is not killed when using xkill command
Add comment