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Cache Server uses old version of Node.js (0.6.6)
Steps to reproduce: 1. Download the cache server from our site (http://unity3d.com/unity/collaboration/) 2. Extract the downloaded ... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more
[OSX] Depth buffer is flipped in postfx sometimes gets corrupted, when n...
Steps to reproduce: 1. Download and open attached project 2. Open scene "Scenes/Game" 3. Switch rendering path to forward 4. Build s... Read more
[Android] uGUI Image(Script) performance regression
Reproduction steps: 1) Open users attached project, proceed to "MainScene" scene and build for android. 1.1) Note the fps value on... Read more
Editor crashes after reimporting certain fbx file
How to reproduce: 1. Open the attached project "760131Reimport.zip" 2. Find ThiefChar_001@1m_vault.fbx 3. Right mouse click and sele... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more
[entreprise support] When Graphics API for standalone is set to GLCore, ...
Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip) 2. Switch the build target to iOS (or Android) 3. Right-cl... Read more
[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...
Steps to reproduce: 1) open "...client.zip" 2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Up... Read more
Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...
1. Open attached project 2. Build to iOS 3. Press on inputfield and click emoji icon to open emoji keyboard 4. "Unable to simultaneo... Read more
ParticleSystem calls (Play, Stop, Clear, IsAlive, etc) with 'withChildre...
Steps to reproduce: 1. Open attached project 2. Open the only scene in it 3. Open the 'Profiler' window 4. Play the scene 5. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window