Search Issue Tracker
Not Reproducible
Votes
3
Found in
5.2.2f1
Issue ID
742530
Regression
Yes
[MSAA|Editor] Unity Editor freezes for some time during object selection if anti aliasing is set
How to reproduce:
1. Open the attached project (Unity5-SelectionLag.zip)
2. Open ww2_base_08 scene
3. Open Profiler and select Profile Editor
4. Open Scene View and try selecting random far objects
5. Each N-th object selection will cause Editor to freeze for a while
7. Disable anti-aliasing settings in Quality panel and try clicking objects again
8. Object selection now happens in an instant
Note: In the user's original project editor freezes for longer
Not reproducible: 5.1.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node
philc_uk
Jan 05, 2016 20:37
Yes this happens to me All the time!
I select something from a scene (using mouse in scene view), where the selection will pass through a number of objects - selecting just one with nothing behind it seems to be more reliable.
Then the editor just hangs, between 30seconds and up to 5 minutes! Waiting eventually selects the object.. but so much time is lost!
So annoying!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Happens on 5.3.1.f1