Search Issue Tracker
Fixed
Votes
0
Found in
5.2.2f1
Issue ID
742567
Regression
No
Crash at GraphicsCaps::CheckGPUSupported
Fix/Workaround:
- make sure you are running Unity directly on your machine (not through Remote Desktop Connection or in a virtual machine)
- update the graphic card drivers
- start Unity in OpenGL mode by using -force-opengl command. Instructions here http://docs.unity3d.com/Manual/CommandLineArguments.html (be aware that we are not actively testing this mode and some instability can be expected)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment