Search Issue Tracker

Fixed in 5.4.2

Votes

1

Found in

5.3.0b5

Issue ID

742462

Regression

No

Visible edges (stitching) with baked GI

Global Illumination

-

To reproduce:
- Open attached project
- Open "lighting_seam" scene
- Open Lighting window
- Select "Baked GI" and deselect "Precomputed Realtime GI"
- Bake
- Observe how Sphere gameobject looks (sceenshots attached)

Expected behavior: smooth lighting
Actual behavior: visible edges on the Sphere game object

Comments (1)

  1. forestrf

    Apr 04, 2016 23:33

    Can't use baked gi because of this

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.