Search Issue Tracker

0
votes
Won't Fix

Not possible to type to InputField if required tag to make changes with ...

UI

-

Feb 07, 2016

-

Version/s: 5.3.2f1

How to reproduce:1. Open the attached project2. Open MainScene scene3. Expand Parent and select Cube4. Go to Add Tag5. Create new ta... Read more

0
votes
Fixed

[GI] Skybox ambient and reflections are gone after loading a scene

Global Illumination

-

Feb 07, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip)2. Open scene lobby.3. Play.4. Press... Read more

0
votes
Not Reproducible

[PointEffector2D] Point effector is not working on Maximize

Physics2D

-

Feb 07, 2016

-

Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Play bandom scene (make sure Maximize on Play is enabled)3. Stop scene4. Play again5. Notice... Read more

0
votes
Fixed

AnimatorControllerPlayable.PrepareFrame is called on culled animators

Animation

-

Feb 07, 2016

-

Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, expand Audience and notice that there are 400~ obj... Read more

0
votes
By Design

[RenderTexture] Creating new RenderTextures and assigning it to camera l...

Camera

-

Feb 06, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) open 'stripped.zip' project2) run the scene3) open task manager- notice how fast memory is increasing RenderTe... Read more

0
votes
Won't Fix

XCode 7.2.1 can't compile Cardboard 0.6 due to linker errors

iOS

-

Feb 06, 2016

-

Version/s: 5.3.2f1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the build fails during linking and throws errors- If Bi... Read more

0
votes
Not Reproducible

fbx import settings - editing options under Rig and switching to Animati...

Assets Management

-

Feb 06, 2016

-

Version/s: 5.4.0b5

Reproduction steps:1) Open attached project, proceed to models folder and select riggedsamplecharacter2.fbx2) Under rig tab in inspe... Read more

0
votes
Fixed

Static batching limited in draw call

Graphics - General

-

Feb 06, 2016

-

Version/s: 5.3.2f1

It seems there is some number behind the hood. That splits statistically batched object to multiple draw calls. Inspector shows that... Read more

0
votes
Fixed

Configurable joints compressing

Physics

-

Feb 06, 2016

-

Version/s: 5.3.2p1

To reproduce:1. Open attached project2. Play RagdollMeshCollider 1 scene3. When snowboard hits ground the players feet breaks their ... Read more

0
votes
By Design

[Android]Unity throws a build time dex exception

Android

-

Feb 06, 2016

-

Version/s: 5.3.1f1

STR:1. Open attached project2. Build for android-"Unable to convert classes into dex format" error appears Expected result: Unity sh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.