Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0f4
Issue ID
679291
Regression
No
[WSA] SerializationWeaver error building application with Unity C# projects
Reproduced on 5.0.0f1, 5.0.0p1;
Repro steps:
1. Open project "New Unity Project.zip";
2. Build to WSA with Unity C# projects;
3. Build and run the solution;
Workaround:
Build without Unity C# projects;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
Add comment