Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0f4
Issue ID
679268
Regression
Yes
Unity crashes while building on 'Repacking sprite aliases'
Steps to reproduce:
1. Open attached project to the case http://fogbugz.unity3d.com/default.asp?679904.
2. Build scene 'scene_splash_mdhr' for windows.
3. On 'Repacking sprite aliases' - assigning cache references Unity crashes.
Workarounds: Deleting library folder, more exactly - AtlasCache files (not folders).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
- D3D12 PSO disk cache feature crashes if paths contain non-ASCII characters
Gillissie
Jan 17, 2018 04:04
This seems to be an ongoing issue - sprite packing keeps hanging. It's been a thing for many versions. I wish it would get fixed.
62316e
Aug 13, 2015 19:40
Same in 5.2b6 unity just hangs