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Perforce cannot be set up in 5.0.0b11
To Reproduce: 1. Create a new project on 5.0.0b11, and try connecting to perforce sandbox. 2. Unity is permanently stuck in "Conne... Read more
After using hierachy search and clicking target, exception thrown
To reproduce: 1. Open attached project 2. Open editor-ui-bug scene 3. Enter "Target" in search field 4. Select Target in hierarchy ... Read more
Physics.IgnoreLayerCollision forces colliders to exit triggers
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Check the log for the trigger enter and exit events occur... Read more
I am unable to build the application to WebGL using Unity 5
Try to build MainScene in the attached project for WebGL. It will fail with a number of different errors like IL2CPP compile failed. Read more
Adding canvas and selecting screen space camera makes unity crash
To reproduce: 1. Open attached project 2. Open PointrUIScene 3. Add Canvas to scene 4. Change Render Mode to Screen Space - Camera 5... Read more
Disabled InputField is blocking Click-events for underlying active input...
Deactivated InputField is blocking Click-events for underlying active inputFields when the textinput.value of the inactive one has b... Read more
Imported FBX tangents do not match source
When importing maya animations, Unity adds some "hills" in the curves of the animation Read more
Can't choose some "sorting layers" in sprite Renderer
- Open test scene in the attached project - Select one of the sprites and try to change the Sorting Layer Some of them will just swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters