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Objects instantiated from AssetBundles ignore light probes
How to reproduce: 1. Open the attached project (AssetBundleProbeTest_v2.zip) 2. Open TestScene 3. Build Asset Bundle (AssetBundle>Bu... Read more
If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...
How to reproduce: 1. Open 'Test Scene' in the attached project 2. Delete 'child' object 3. Press play in editor. (child object is in... Read more
IL2CPP Does not obey Thread.Priority
IL2CPP currently does not support setting thread priorities. Read more
Cannot disable or enable Light component through animation
To reproduce: 1. Open attached project 2. Open "scene" scene 3. Open Animation window 4. Select "Point light" game object in the Hie... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
[Android] Camera does not render mesh and skybox when is attached to an ...
Steps to reproduce: 1. Download and import attached project. (repro_CameraAnimatorAndroid.zip) 2. Open scene: main 3. Play in edito... Read more
[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps: 1. Install Unity 5.3.1f1 WITH Android playback engine 2. Install Unity 5.3.1p1 WITHOUT Android playback engine o... Read more
[GL] 40% drop in speed using the OpenGLCore API under OSX
Using the OpenGLCore API shows a significant drop in speed. 75FPS under OpenGL 2.1, 45FPS under OpenGLCore. 1. Load the sample scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pixelated lens icon in the Search window
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light