Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.1.0a2
Issue ID
679852
Regression
Yes
Can't create prefabs from Scene objects
1. Open attached project (or simply import Mecanim Example Scenes into a new project)
2. Open Animator Controller scene
3. Drag the U_Character_REF gameobject from Hierarchy into Project view (to create a prefab)
Expected result: A normal prefab is created
Actual result: The prefab has no info and can't be instantiated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Views breaks and errors are spammed in the Console when the Game view is shrunk vertically to the minimum, and the Aspect Ratio is 16:9 or 16:10
- Slider Fill Area disappears after undoing “Set Native Size” change
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
Add comment