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Fixed in 5.1.0
Votes
0
Found in
5.1.0a2
Issue ID
679948
Regression
No
Calling NetworkTransport.Send can crash Unity
I don't have a more general use case example, but executing these 2 lines of code, for example, crashes the Editor:
byte error = 0;
UnityEngine.Networking.NetworkTransport.Send (0, 0, 0, new byte[1], 0, out error);
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