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Generated shader code does not compile for Android GLES3.0
Shaders in example project compile for Android targeting GLES2.0, but not for GLES3.0. Read more
Undo does not work for duplicating Audio Groups
Undo does not work when duplicating Audio Groups. To reproduce: - Open attached project and launch "Ambience" mixer - Select an Aud... Read more
Missing tool tips or tool tips that have very little explanation
Audio Mixer - some features are missing tool tips and some tool tips have no proper explanation - please see below: - "Bus" has no ... Read more
Missing icalls used by JSON library
Test project builds now but fails to run: "Not implemented: GetBootTime" "Not implemented: Il2CppTypeCompare::compare" "Not impleme... Read more
HTTP error codes returned by a server in a WebGL project cause JavaScrip...
HTTP error codes returned to a HTTP requests done using WWW class if published to WebGL fail with JavaScript exception. Some client-... Read more
profiler: channel/group sorting mismatch with indicators/options
-e: the arrow indicators in the various tabs of the audio profiler don't always match the actual sorting -repro --open test scene o... Read more
OnClick() area doesnt recheck functions, after changing script, and then...
OnClick() area doesn't recheck functions, after changing script 2) How can we reproduce it using the example you attached Please s... Read more
"Pick workspace directory" - wording not used anywhere else in the editor.
"Pick workspace directory" - wording is a bit confusing, as these words are not used anywhere else in the editor. Steps to Reproduc... Read more
Editor is minimized un-intentinally when selecting "Close" from dropdown
Editor is minimized un-intentinally - please see attached video for details. To reproduce: - Create a new project or open an exsiti... Read more
Save button is highlighted as if user can press "Save".
Save button is highlighted as if user can press "Save". "Save" button should only be highlighted when user has given the File name. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes