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Fixed in 5.5.0
Votes
1
Found in
5.3.1f1
Issue ID
763922
Regression
No
TargetJoint2D added during runtime ignores collision
Steps to reproduce:
1) open attached project
2) play scene 'TestScene'
- the scene has three cubes, bottom right corner shows expected behavior and upper left shows bug
3) press key 'X' (adds TargetJoint2D)
Expected behavior: collides with the cube in middle
Actual: ignores collision
Workaround: collision starts working if the inspector values of the TargetJoint2D are changed
Reproduced: 5.3.0f4, 5.3.1p4, 5.4.0b3
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