Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.1f1
Issue ID
763922
Regression
No
TargetJoint2D added during runtime ignores collision
Steps to reproduce:
1) open attached project
2) play scene 'TestScene'
- the scene has three cubes, bottom right corner shows expected behavior and upper left shows bug
3) press key 'X' (adds TargetJoint2D)
Expected behavior: collides with the cube in middle
Actual: ignores collision
Workaround: collision starts working if the inspector values of the TargetJoint2D are changed
Reproduced: 5.3.0f4, 5.3.1p4, 5.4.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment