Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b3
Issue ID
763929
Regression
No
[Shuriken] Particle collider stretches only according to its size on x axis
Steps to reproduce:
1. Download and import attached project. EDIT: (CurvesSpace.zip)
2. Open scene: main
3. Select and simulate particle system in editor.
4. Notice that particle collider (visualization) is much smaller than the particle.
Expected result: It should not be smaller.
Actual result: Particles collider stretches only from changing size on x, changing y and z does not affect collider at all.
Reproduced on 5.4.0b3
Notes:
- Enabling separate axes and then disabling it prevents the particles from uniformly resizing. (Shuriken_SeparateAxes_1.gif)
- Setting max value on Y or Z does resize the particles; it looks like maybe the curves themselves are not working? (view attached project)
- As mentioned, Y and Z axes don't work (Shuriken_SeparateAxes_2.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material
Add comment