Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b3
Issue ID
763929
Regression
No
[Shuriken] Particle collider stretches only according to its size on x axis
Steps to reproduce:
1. Download and import attached project. EDIT: (CurvesSpace.zip)
2. Open scene: main
3. Select and simulate particle system in editor.
4. Notice that particle collider (visualization) is much smaller than the particle.
Expected result: It should not be smaller.
Actual result: Particles collider stretches only from changing size on x, changing y and z does not affect collider at all.
Reproduced on 5.4.0b3
Notes:
- Enabling separate axes and then disabling it prevents the particles from uniformly resizing. (Shuriken_SeparateAxes_1.gif)
- Setting max value on Y or Z does resize the particles; it looks like maybe the curves themselves are not working? (view attached project)
- As mentioned, Y and Z axes don't work (Shuriken_SeparateAxes_2.gif)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment